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	<title>Trent Petronaitis Presents Trinest.Com &#187; Indi Developers</title>
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	<description>Life &#124; Entertainment &#124; Projects</description>
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		<title>One Console</title>
		<link>http://trinest.com/2007/10/27/one-console/</link>
		<comments>http://trinest.com/2007/10/27/one-console/#comments</comments>
		<pubDate>Sat, 27 Oct 2007 07:43:00 +0000</pubDate>
		<dc:creator>Trent Petronaitis</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Game Expentations]]></category>
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		<guid isPermaLink="false">http://blog.trinest.com/?p=133</guid>
		<description><![CDATA[Many people have a computer. If not all people who have a computer run Windows. There are other means such as Linux or Mac OS. But these days thatâ€™s a blur, the PC market doesnâ€™t care when it comes down to it, while their games are not raw for Linux or Mac OS half the [...]]]></description>
			<content:encoded><![CDATA[<p>Many people have a computer. If not all people who have a computer run Windows. There are other means such as Linux or Mac OS. But these days thatâ€™s a blur, the PC market doesnâ€™t care when it comes down to it, while their games are not raw for Linux or Mac OS half the time. You can get the same games to run globally with a bit of tinkering. </p>
<p>The past few weeks have been home to some comments from the video game industry about a â€˜Standard One Console Futureâ€™.  While comments like this have been happening all year, when EA stuck their head out and said something on the topic it was at a bad time for them. Rumours were flying about EA interested in â€˜buying profitable game developers to make a console for themselvesâ€™. </p>
<p>But it seems EA wasnâ€™t the first, John Romero who is a respected game designer had this to say eailer this year â€œMy prediction is that the game console in the vein of the PS3 and Xbox 360 is going to either undergo a massive rethink or go away altogether,&#8221; Romero said. &#8220;The hardcore gamers are going to either be playing on their PCs or a new PC-like platform that sits in the living room but still serves the whole house over wifi, even the video signal.&#8221; </p>
<p>But the resent outburst was from Dyack from Silicon Knights. He muttered the usual marketing stuff such as the industry will die in its current state etc. But one of his comments was interesting what he believes will happen is that a standard will be decided upon, such as with TV, and different companies will be able to build a console for the format. Software companies will be able to reduce game prices because of an assured 100% market penetration for the one SKU.</p>
<p>Well I agree, the industry is starting to become very expensive. Having 3 consoles for home gaming alone is a pain. A Nintendo fan boy? Well what if you want GTA? The answer, get yourself a Xbox360. At the end of the day you need many consoles for your â€˜selectâ€™ games. </p>
<p>If the industry was to go the way of video for example how a war is made before deciding a â€˜standardâ€™ then we will still have 3 consoles and generation will always begin with a console war to decide the â€˜standardâ€™. People will go with the last generation for ages like DVD, anyone here even bother entering the HDDVD or Blue-ray war? I thought not.</p>
<p>Everyone would love a one console next generation, but there are many questions we must ask.<br />Who will make the standard?<br />How will it work?</p>
<p>We will also have to consider how to do it; this is not something we should rush into. We canâ€™t do it like PCâ€™s were we upgrade every dam week to play a game. While on the same token it canâ€™t be like consoles now. The last long but at the end of the generation they are weak.</p>
<p>When it comes to control that is all that determs a console these days. Graphical power will always rise and components such as messaging, internet, media etc. Channels have become a â€˜standardâ€™ in itself. Controls are going to be a remote in the future, like the Wiimote but the same time will have to be ever changing introducing new and different ways to play a game or use the old style. For example a wheel on a PC we never had that to begin with, it came around one day and people were excited and wanted to try it. We can keep the same style in gaming but it has to advance each generation.</p>
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		<title>The future game marker</title>
		<link>http://trinest.com/2007/09/17/the-future-game-marker/</link>
		<comments>http://trinest.com/2007/09/17/the-future-game-marker/#comments</comments>
		<pubDate>Mon, 17 Sep 2007 10:26:00 +0000</pubDate>
		<dc:creator>Trent Petronaitis</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Ideas]]></category>
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		<guid isPermaLink="false">http://blog.trinest.com/?p=128</guid>
		<description><![CDATA[Many of my articles consit of the future of gaming. But now I will dive into the making side of things. In the future I belive anyone will be able to make a video game using the suit of software I will describe in this article. But not everyone will be able to master it. [...]]]></description>
			<content:encoded><![CDATA[<p>Many of my articles consit of the future of gaming. But now I will dive into the making side of things.</p>
<p>In the future I belive anyone will be able to make a video game using the suit of software I will describe in this article. But not everyone will be able to master it.</p>
<p><a href="http://1.bp.blogspot.com/_Q6N-CmFxbi4/Ru5aDxjJgzI/AAAAAAAAAIU/lQjsEu5KgZE/s1600-h/gm1.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://1.bp.blogspot.com/_Q6N-CmFxbi4/Ru5aDxjJgzI/AAAAAAAAAIU/lQjsEu5KgZE/s320/gm1.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5111121647998960434" /></a></p>
<p>In my idea you design 3d sprites. These 3d sprites can be used in the game or other animations. You construct it by moving around the base etc. You have a blur etc too, a colour tool, fill, rubber and a penical a spriters main tool.</p>
<p><a href="http://1.bp.blogspot.com/_Q6N-CmFxbi4/Ru5aDxjJg0I/AAAAAAAAAIc/gJQzUmnsOWE/s1600-h/gm2.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://1.bp.blogspot.com/_Q6N-CmFxbi4/Ru5aDxjJg0I/AAAAAAAAAIc/gJQzUmnsOWE/s320/gm2.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5111121647998960450" /></a></p>
<p>When it comes to making it move. You can ad &#8216;limb&#8217; areas which you can then make it animate etc. Move grasp, etc.</p>
<p><a href="http://2.bp.blogspot.com/_Q6N-CmFxbi4/Ru5aEBjJg1I/AAAAAAAAAIk/gqyqHV_OK4U/s1600-h/gm3.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_Q6N-CmFxbi4/Ru5aEBjJg1I/AAAAAAAAAIk/gqyqHV_OK4U/s320/gm3.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5111121652293927762" /></a></p>
<p>This system will be great for building PC games as well as making console homebrew.</p>
<p>When it comes to making the game everything should be done by &#8216;links&#8217; for example character1 is linked to edvent1. Edvent1 will make character2 walk to character1. Chracter3 will join later. Etc. Character2 walks and goes into building etc.</p>
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		<title>The Future of games&#8230; Part 2</title>
		<link>http://trinest.com/2007/09/07/the-future-of-games-part-2/</link>
		<comments>http://trinest.com/2007/09/07/the-future-of-games-part-2/#comments</comments>
		<pubDate>Sat, 08 Sep 2007 05:35:00 +0000</pubDate>
		<dc:creator>Trent Petronaitis</dc:creator>
				<category><![CDATA[Articles]]></category>
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		<guid isPermaLink="false">http://blog.trinest.com/?p=127</guid>
		<description><![CDATA[&#8220;The gaming shop is one of socialisation, RRP and dangerous deals&#8230;what if they could be replaced&#8221; &#8211; Trent Petronaitis 8/9/07 That is the thought I have had for ages. Now with my prevous aritcle I can come alive and tell you my ideas. Last year I pondered on the idea after getting some photo&#8217;s done [...]]]></description>
			<content:encoded><![CDATA[<p><center><em>&#8220;The gaming shop is one of socialisation, RRP and dangerous deals&#8230;what if they could be replaced&#8221; &#8211; Trent Petronaitis 8/9/07</em></center></p>
<p>That is the thought I have had for ages. Now with my prevous aritcle I can come alive and tell you my ideas.</p>
<p>Last year I pondered on the idea after getting some photo&#8217;s done of a system just like the photo computers for games and wifi downloads. But I wasn&#8217;t considering my resent idea then. It was a simple system of you go to the computer, look at current game stock and prices, print out a docket of what you want then go to the desk at Kmart for example. This way you have a nice clean crisp box with no retarded stickers on it.</p>
<p>My resent article told you of a system which you download games like a PayTV service. But what if you don&#8217;t have the interent at home? What if you need that latest update for your console or that new release title when all games go digital?</p>
<p>Simple you go down to EB select one of the many computers and then do what you do best. Insert a SD card to download games with a pin which transacts to your account, and then also download updates and other goodies.</p>
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		<title>The future of games&#8230;</title>
		<link>http://trinest.com/2007/09/07/the-future-of-games/</link>
		<comments>http://trinest.com/2007/09/07/the-future-of-games/#comments</comments>
		<pubDate>Sat, 08 Sep 2007 05:01:00 +0000</pubDate>
		<dc:creator>Trent Petronaitis</dc:creator>
				<category><![CDATA[Articles]]></category>
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		<guid isPermaLink="false">http://blog.trinest.com/?p=126</guid>
		<description><![CDATA[We are in a time of change. People love downloading- more and more people are turning to ilegal ways to get hold of games, movies and music. But the future of games has to happen soon. One major item in the future should be titles should be much cheaper. But at the same time titles [...]]]></description>
			<content:encoded><![CDATA[<p>We are in a time of change. People love downloading- more and more people are turning to ilegal ways to get hold of games, movies and music.</p>
<p>But the future of games has to happen soon. One major item in the future should be titles should be much cheaper. But at the same time titles shouldn&#8217;t be judged on price.</p>
<p>I suggest going a way of a new system. A system in which we pay like paytv. Every month a set flat rate. Depending on your use. For example a $20 might get you about 1 &#8211; 2 downloads a month. Where as something like $200 could give you a full download and your own copy each month of any game in the database.</p>
<p>This system though can&#8217;t be charged in, if you look at my pricing examples. $20 seems to cheep for 1-2 titles a month. But Gamers will look at $200 a month as crazy.</p>
<p>The thing is some people are going to be busy one month, or away and not download any titles. This is were you gain your money back.</p>
<p>The good thing about this system is for a indi company this will help them out more. Say a % goes to the hosting of the servers you downloaded from and the rest to the company who makes the games, if its an indi company say if its $200 a month, that is more than a game which when its a indi game can be just $20.</p>
<p><a href="http://2.bp.blogspot.com/_Q6N-CmFxbi4/RuIyhWVM6KI/AAAAAAAAAGY/BWJcKYYr3yk/s1600-h/gsa.png"><img id="BLOGGER_PHOTO_ID_5107700475903142050" style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://2.bp.blogspot.com/_Q6N-CmFxbi4/RuIyhWVM6KI/AAAAAAAAAGY/BWJcKYYr3yk/s320/gsa.png" border="0" /></a><br /><center>My Idea of how it should be&#8230;</center></p>
<p>In the account you will be able to put credit card details, pay via a printed sent bill to your house etc. View the games you downloaded, view current downloading games.</p>
<p>Also to make this idea stable. If its for a console say the Wii, and you own a server. The server should do all the work and storing so you can turn off your console and burn or sd the game for your console.</p>
<p>If it is for a console to stop people using other peoples accounts and games it could find them based on your location, and that location must spacify your Wii is from that location. It also must &#8216;talk&#8217; to other devices in that location to know that is were it is.</p>
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