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Trent Petronaitis
Posted on 08.03.2008 in Articles, News, Previews

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There are a few retro games which I love and will buy anything relating to them no matter how crap they are and hide behind my fanboism when it comes to these games.
Those are:
- Space Invaders
- Suvival Kids/Lost in Blue
- Rampage
and a few others.

Tatio has announced another Space Invaders game. Tatio so far is the best with the licence…(Is it even a licence anymore?) with Space Invaders Extreme for the Nintendo DS been really fun online and offline.

The past Space Invaders games by developers I admit were sour and Tatio is here to turn things around. They have made some great games like Lost Magic for the DS.


TREMBLE IN FEAR AT OUR THREE DIFFERENT KINDS OF SHIPS!

If you were wondering what you did in this version…

“Increase speed, drop down and reverse direction!”

You are the Space Invaders and you distory shit in a Rampage like fasion.

“You are defeated. Instead of shooting where I was, you should have shot where I was going to be. Muahahahaha!”

Which means I like it 10x as much ^_^

I hope this isn’t on Wiiware due to Nintendo’s retarded ‘You can’t take your games with you to other peoples Wiis and you can’t murge your account with other peoples Wii’s if they are in your own household’.

If its WiiWare it can STFU no matter how good it is…


Trent Petronaitis
Posted on 13.11.2007 in Ideas, News

A few months ago, quite a stur happend in the gaming industry. Someone decided to shout ‘ONE CONSOLE’. Well you get the picture it carried.

The past few days Nintendo revealed their new idea for the Photochannel, fuck it up by canning mp3 support.

I’m now going to shout ‘Open Console Allience’ and hope that I get attention, because fucking hell. It’s time.

Each console has their flaws. Nintendo is great at making games, sucks at everything else. Mircosoft has some idea for online. Sony well…fuck Sony.

So you get the picture that everyone has these flaws. Now what if they were to go away? One Console, one dream, everyone’s problem.

So let’s say the big 3 decide to join this allience. Well how would that play out?

Let’s say we make it like Google’s Android. That way they can all develop their own console with say 500 ports etc. Basicly how they are now. BUT their OS and games and applications stay the same.


Trent Petronaitis
Posted on 03.11.2007 in Articles, Ideas

For those who keep up with my latest ideas and projects. You will know that I have started making games at Another Code Labs instead of covering video games. But one thing I hate is I will never be able to help my friend whos doing the game itself – because of one simple thing. I find game makers to hard to wrap around my head.

Be they be ones which you code a bit to make a game, or ones which are advertised as ‘super great no code – make games instently’. I just can’t make anything with them.

Last time I talked about a Game Maker I, said a few things about how spriting should be managed. I said it should be a 3D sprite maker which works like say Google Earth. In Google Earth you rotate around the Earth etc. What if the Earth was your sprite instead? You could easily manage what you want to create and tell how it to move etc. (making moving areas) Then a simple save will save all the files to your project and make a sprite sheet out of it.

What I’m I talking about this time? Well today I came up with a new idea for this ‘ultra game maker idea’. Making worlds. When you make a world in a normal game maker it takes ages to ‘suit’ it to what you want. My idea is simple. Lets use an island for an example as its easy to understand what I mean. You want to create an island, first you draw the island. This island then can be given properties such as ‘Size’ for example small will have the island if you take up the whole screen take only a few seconds to cross. ‘Large’ will be an adventure.

Want water? No problem, just select the area you want water then select the options such as ‘colour’ when normal through to colour durring sun set etc. Make wave paterns etc, then go around the edge of the island and create ‘clifs and beaches’ which determin how rough the sea is.

What if you want moutains on your island? Well select the area your moutain will be and drag up. This would create a moutain which you can then customize to make it ‘very steap so characters can’t climb’ through to if it has snow or not.

Well thats the latest update to my game maker idea. Hope you enjoyed it.


Trent Petronaitis
Posted on 27.10.2007 in Articles

Many people have a computer. If not all people who have a computer run Windows. There are other means such as Linux or Mac OS. But these days that’s a blur, the PC market doesn’t care when it comes down to it, while their games are not raw for Linux or Mac OS half the time. You can get the same games to run globally with a bit of tinkering.

The past few weeks have been home to some comments from the video game industry about a ‘Standard One Console Future’. While comments like this have been happening all year, when EA stuck their head out and said something on the topic it was at a bad time for them. Rumours were flying about EA interested in ‘buying profitable game developers to make a console for themselves’.

But it seems EA wasn’t the first, John Romero who is a respected game designer had this to say eailer this year “My prediction is that the game console in the vein of the PS3 and Xbox 360 is going to either undergo a massive rethink or go away altogether,” Romero said. “The hardcore gamers are going to either be playing on their PCs or a new PC-like platform that sits in the living room but still serves the whole house over wifi, even the video signal.”

But the resent outburst was from Dyack from Silicon Knights. He muttered the usual marketing stuff such as the industry will die in its current state etc. But one of his comments was interesting what he believes will happen is that a standard will be decided upon, such as with TV, and different companies will be able to build a console for the format. Software companies will be able to reduce game prices because of an assured 100% market penetration for the one SKU.

Well I agree, the industry is starting to become very expensive. Having 3 consoles for home gaming alone is a pain. A Nintendo fan boy? Well what if you want GTA? The answer, get yourself a Xbox360. At the end of the day you need many consoles for your ‘select’ games.

If the industry was to go the way of video for example how a war is made before deciding a ‘standard’ then we will still have 3 consoles and generation will always begin with a console war to decide the ‘standard’. People will go with the last generation for ages like DVD, anyone here even bother entering the HDDVD or Blue-ray war? I thought not.

Everyone would love a one console next generation, but there are many questions we must ask.
Who will make the standard?
How will it work?

We will also have to consider how to do it; this is not something we should rush into. We can’t do it like PC’s were we upgrade every dam week to play a game. While on the same token it can’t be like consoles now. The last long but at the end of the generation they are weak.

When it comes to control that is all that determs a console these days. Graphical power will always rise and components such as messaging, internet, media etc. Channels have become a ‘standard’ in itself. Controls are going to be a remote in the future, like the Wiimote but the same time will have to be ever changing introducing new and different ways to play a game or use the old style. For example a wheel on a PC we never had that to begin with, it came around one day and people were excited and wanted to try it. We can keep the same style in gaming but it has to advance each generation.


Trent Petronaitis
Posted on 17.09.2007 in Articles, Ideas

Many of my articles consit of the future of gaming. But now I will dive into the making side of things.

In the future I belive anyone will be able to make a video game using the suit of software I will describe in this article. But not everyone will be able to master it.

In my idea you design 3d sprites. These 3d sprites can be used in the game or other animations. You construct it by moving around the base etc. You have a blur etc too, a colour tool, fill, rubber and a penical a spriters main tool.

When it comes to making it move. You can ad ‘limb’ areas which you can then make it animate etc. Move grasp, etc.

This system will be great for building PC games as well as making console homebrew.

When it comes to making the game everything should be done by ‘links’ for example character1 is linked to edvent1. Edvent1 will make character2 walk to character1. Chracter3 will join later. Etc. Character2 walks and goes into building etc.


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