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	<title>Trent Petronaitis Presents Trinest.Com &#187; Ideas</title>
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	<link>http://trinest.com</link>
	<description>Life &#124; Entertainment &#124; Projects</description>
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		<title>Time Traveling: Trinest.Com Archives of Old</title>
		<link>http://trinest.com/2010/07/27/time-traveling-trinest-com-archives-of-old/</link>
		<comments>http://trinest.com/2010/07/27/time-traveling-trinest-com-archives-of-old/#comments</comments>
		<pubDate>Tue, 27 Jul 2010 11:48:00 +0000</pubDate>
		<dc:creator>Trent Petronaitis</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Ideas]]></category>

		<guid isPermaLink="false">http://trinest.com/?p=1005</guid>
		<description><![CDATA[So because I was bored after awhile of making the new portfolio page- which is most likely still unfinished while your reading this, I decided to look through the archives on my hard drive for the site. What I found was a few projects, ideas, and well designs which I never knew existed, or thought [...]]]></description>
			<content:encoded><![CDATA[<p>So because I was bored after awhile of making the new portfolio page- which is most likely still unfinished while your reading this, I decided to look through the archives on my hard drive for the site.</p>
<p>What I found was a few projects, ideas, and well designs which I never knew existed, or thought was deleted long ago.</p>
<h1>1# &#8211; Project 3 Points</h1>
<p>First one is a little episodic animation series from a few years back. Called 3-Points, the idea was to focus on the 3 points of the world, past, present and future and then mush them together into short animation series.</p>
<p>The best way to describe what the project would of been, is to post what was written on the &#8220;creative&#8221; side of Trinest.Com which I had up back then which was a live section on a hidden / folder with all the range of random projects I was workin&#8230;I mean I&#8217;m rambling now.</p>
<p style="text-align: center;"><em>&#8220;3-points isn&#8217;t about gaming, its about the repeditive tasks which humans have developed in life.&#8221;</em></p>
<p style="text-align: center;"><em>&#8220;The small series of animations aims to show &#8217;3 points&#8217;, a caveman era, modern era and future.&#8221;</em></p>
<p style="text-align: center;"><em>&#8220;These points of life all have one thing in common.&#8221;</em></p>
<p style="text-align: center;"><em>&#8220;The repeditive, ironic, annoying tasks, which still exist.&#8221;</em></p>
<p style="text-align: center;"><em>&#8220;3-points aims to lol people with its takes of the same scenario in 3 points.&#8221;</em></p>
<p style="text-align: left;">Well if that wasn&#8217;t enough, it appeared that if successful I would continue and make more random animated crap. Well good for me that I didn&#8217;t even start it ay?</p>
<p style="text-align: left;">We do however have an episode guide, which contained random titles and blurbs on what each episode would be about. Season 1 consisted of 13 episodes. 10 &#8211; 12 would be final for the series, it even had a title of &#8220;Solving Problems&#8221;. After this final, there was to be a 13 episode which was a montage about evolution. Episodes 5 &#8211; 9 had both TBA titles and blurbs. There was to be a preview with just the opening which contained and exclusive clip. Episode 1 would kick off as &#8220;Nerd Games&#8221; and be about Video Games during the 3 points. The next episode would be about pets, then the third about jobs and then the 4th about invention ideas.</p>
<h1>2# &#8211; Tamworth Floods</h1>
<p>Based around the ideas that hicks who come to Tamworth pretty much sleep on the edge of the river then get flushed away, a failed project- and designed to be a more humor based approach was called Tamworth Floods.</p>
<p>If there was any project which was to be a dud project, it would be Tamworth Floods (though not reconised on the Project Page). Heck though while not documented, there was a huge project plan for to turn it into a full on website, with stuff like weather alerts and things like that- oh and simulations, lots and lots of simulations of floods!</p>
<p>Though at the end of the day what was made, is a website which features a background from a quick Google search of &#8220;water&#8221;, a navigation bar which uses one from one of my past websites, and a quick and nasty &#8220;web 2.0&#8243; logo.</p>
<h1>3# &#8211; Comics</h1>
<p>There be comics on trinest.com once upon a time, though probably not that funny, and quite boring at times- relying on quick puns, and horrible special editions and poor taste jokes. Though it does exist, and the good news is most of them are copied to the wordpress blog (search the archives) or you can check them out on the domain (one of the only projects still online). Probably the high point of the comic was&#8230;well I&#8217;ll let you decide. (*<a href="http://www.trinest.com/comics/">cough</a>*)</p>
<h1>4# &#8211; Frogs</h1>
<p>Some sort of fanistation with the little slimy criders, you have seen my latest youtube video of the little green frog, well learn where it started- right here and right now!</p>
<p>When I was in the 4th Grade as you Americans put it, I was lapping up the girls and all the kids in my class by drawing frogs. The design was based off a cement frog which I got a market in Newcastle. Anyway the point is I drew these little buggers, they where kind of like random things like &#8220;king Frog&#8221; or &#8220;Sword Frog&#8221; or &#8220;Red Frog&#8221; stuff like that- so I copied those ideas from back then and remade them a few years back. And best of all- you can now check it out on Deviant Art! so (*<a href="http://trinest.deviantart.com/art/Character-Frog-2008-or-2009ish-172911640">cough</a>*).</p>
<h1>5# &#8211; Video Game Scouting Website</h1>
<p>I spouse its about time to reveal this idea of mine, and the fact that after some careful consideration this website idea would never function in the real world. Because of lots of legal stuff- and because in the end no one would probably agree to this idea.</p>
<p>The idea originates from around 2007 &#8211; 2008 so its a quite old idea, from around the time trinest.com was made.</p>
<p>The idea was that video game fans and enthusists could come up with ideas and then post them on a website, video game developers and publishers would then scout the said site, find the awesome ideas and then make them/or hire the person or- iddno.</p>
<p>From my little knowladge from back then I have found a little paragraph which tries to explain it- but now I&#8217;m more confused then ever.</p>
<p style="text-align: center;"><em>- Users can post ideas based from questions we ask to avoid copywright problems.</em></p>
<p style="text-align: center;"><em>- Aims to put users into gaming design/director postions.</em></p>
<p style="text-align: center;"><em>- Shows the industry how users manipluate ideas (which sees if its a worth while investment from there end on that user).</em></p>
<p style="text-align: left;">Err&#8230;.</p>
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		<title>Geocities is going- and probably most of the old stuff we had!</title>
		<link>http://trinest.com/2009/04/24/geocities-is-going-and-probably-most-of-the-old-stuff-we-had/</link>
		<comments>http://trinest.com/2009/04/24/geocities-is-going-and-probably-most-of-the-old-stuff-we-had/#comments</comments>
		<pubDate>Fri, 24 Apr 2009 05:25:18 +0000</pubDate>
		<dc:creator>Trent Petronaitis</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Ideas]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Projects]]></category>

		<guid isPermaLink="false">http://trinest.com/2009/04/24/geocities-is-going-and-probably-most-of-the-old-stuff-we-had/</guid>
		<description><![CDATA[2004â€¦ 2005â€¦ 2006â€¦ 2007â€¦ 2008â€¦ 2009â€¦ 6 years agoâ€¦in March I started a website using Geocities (thanks Yahoo Profiles for the exact date- now I canâ€™t calm it was in 2003- those bastards!). For those who didnâ€™t get the news Geocities is going the way of the dinosaurs now. And while the original layouts and [...]]]></description>
			<content:encoded><![CDATA[<p><strong>2004â€¦</strong></p>
<p><strong>2005â€¦</strong></p>
<p><strong>2006â€¦</strong></p>
<p><strong>2007â€¦</strong></p>
<p><strong>2008â€¦</strong></p>
<p><strong>2009â€¦</strong></p>
<p><strong>6 years agoâ€¦</strong>in March I started a website using Geocities (thanks Yahoo Profiles for the exact date- now I canâ€™t calm it was in 2003- those bastards!). For those who didnâ€™t get the news Geocities is going the way of the dinosaurs now.</p>
<p>And while the original layouts and designs I have made which used Publisher to be developed are long gone- and the blank pages with affiliate links and a topsites as well. What is left on my Geocities account does hold lots of old remnants of a site once gone. A era and decade which now no longer exists. </p>
<p>From random mp3/midi files to images and websites today Iâ€™m sharing what has always been kept secret for many of a year.</p>
<p><strong>29 January 2006 &amp; November 2005 â€“ CareyKid Designs</strong>; the completion of one of the best designs I have ever spirited was uploaded to Yahoo Geocities this day. (For some reason there is an extra version which was updated on the; 18 December 2007). 2006 I didnâ€™t know much about designs to a point- but with people insisting I make some table designs and me not knowing how to make tabled designs from images- I created a few designs which used images and then got a friend to code them.</p>
<p>He went at that time by <a href="http://www.vgheadquarters.com">Careykid</a> and developed Another Code Labs v.10 and another design which was used as a HTML design (which then got converted to iGaming CMS). </p>
<p align="center"><a href="http://trinest.com/files/old/acl10/"><img border="0" src="http://trinest.com/files/acl10.png" /></a></p>
<p align="center"><em>Another Code Labs v.10 (click the image to view the coded design)</em></p>
<p align="center"><a href="http://trinest.com/files/old/acl9/"><img border="0" src="http://trinest.com/files/acl9.png" /></a></p>
<p align="center"><em>Another Code Labs iGaming Era (click the image to view the coded design)</em></p>
<p align="left">The inspiration for v.10 came from the original theme which was developed for a forum software called NextBBS. At the time I admired the forums software and most of all the colours and how the theme worked. I wanted to encapsulate that into my website- so I used the same colour pallet and designed the layout using sprites.</p>
<p align="left">The iGaming CMS era was in November 2005. This layout was made before v.10. If my memory served me correct v.10 was the return to HTML while the design from November was used for iGaming CMS (this didnâ€™t take off as well as I hopped for my type of site). </p>
<p align="left">There&#8217;s no doubt that CK has done probably a few other designs for me. But these are the only ones which I have left. A shame- as slowly the&#160; history of my older sites are disappearing- but what I do have left is a good start to show people what was once there.</p>
<p align="left">In 2009 I no longer have all the original files which Another Code Labs used- meaning I donâ€™t have any of the original content. I do have access to see some via internet achieves- but that doesn&#8217;t extend the greatest parts of the site.</p>
<p align="left">These designs where made in the prime time of Another Code Labs- visits from around the globe and everyone enjoying what we had to offer. It evolved into something which started going down hill just after ACLv.10- a real shame, but we did get visits from the developers who I hope where impressed, but now if you look at Another Code Labs- what has become of it- the resource that once stood has become a mini site which doesn&#8217;t deserve anything it gets. </p>
<p align="left">Itâ€™s a real shame to see what my original site had become- but while most people remember me for thatâ€¦.Geocities shines something onto that statement which makes people go â€œhuh- oh yeah DS sites before thatâ€. Yes its time to see one of those DS sites- in a way back style which doesn&#8217;t come back.</p>
<p align="left"><strong>August 2004 â€“ DS Like;</strong> Do you like the Nintendo DS? I do! Yes while that wasnâ€™t the snatchy catch phrase which I should of used to advertise my site- my 2nd Nintendo DS Site (DS_Network (1st) â€“ DS Like (2nd) â€“ Aussie DS (3rd) â€“ Aussie DS never took of the ground). It was hosted on that domain- why? Because DS_Network failed in a big hump- the original hosting service I used used disappeared, so I went back to my Geocities account to create DS Like durring my spare time.</p>
<p align="left">This little baby also had two designs- the later which Iâ€™m going to show you â€“ with the code. Was a free layout which I found. The original? Yes it was a CK design. </p>
<p align="left">Once again it was based of something I wanted to see- via an Image and then he coded it up. What was the first DS Like Layout? Well in real fact it was the second layout. You see the original â€œprototypeâ€ website for DS Like- was called DS Style. </p>
<p align="center"><a href="http://trinest.com/files/dsl2.jpg"><img border="0" src="http://trinest.com/files/dsl1.png" /></a></p>
<p align="center"><em>DS Like v.1 (DS Style) (click the image to view bigger image)</em></p>
<p align="left">Ah the original design was so â€œickyâ€ but it dam well provided that information it had. Showing user information (how many users online, homepage button, add to favourites button) â€“ wow you donâ€™t see those features anymore in web 2.0, it also featured some random fanfics I wrote/some random chick wrote. </p>
<p align="left">While the new layout requested people to make a banner with â€œDS Styleâ€ it turns out that name was going to disappear- using the same information and resources Iâ€™ve collected â€“ DS Like formed from the ashes of the prototype DS Style.</p>
<p align="center"><a href="http://au.geocities.com/harvest_trinest/ds.html"><img border="0" src="http://trinest.com/files/dssty1.png" /></a></p>
<p align="center"><em>DS Like v.2 (click the image to view the yahoo geocities page- please note this may not work in the coming months)</em></p>
<p align="left">But all good things must come to an end- before I shoved the Another Code Labs v.10 design on the domain- users going to the site would find index.htm- this page featured the following message:</p>
<blockquote><p align="left">Well the time has come for Ds_Style to close , we had a great time with the affiliates and top sites we were members of but , I have come to the decision to close the site. After 6 Months from Harvest Moon to Ds Information we covered for you now the only remains are the fanficâ€™s&#160; , Ds news and the forum community. This time with the affiliates wont be misted I shore had a great time maintaining a site with information on the Nintendo ds , but as I said a time comes in a sites life to close its doors and move on in life all affiliates plz remove the link , if you still keep the link plz give notification to your viewers we have closed. You may still see me working for other sites or helping out with others in need of information but this is the last big site &quot;I&quot; am going to run i may work for a big site in the furture but for now its good by plz join the forum or go to the idea site or news blog.</p>
</blockquote>
<p align="left">Wow! To think I used to use the internet like a fucking idiot (aka how Kieren types on his site/msn).</p>
<p align="center"><a href="http://trinest.com/files/di2.png"><img border="0" src="http://trinest.com/files/di1.png" /></a></p>
<p align="center"><em>DS Like v.3 (Dual Idea) (click the image to view a bigger image)</em></p>
<p align="left">The site didnâ€™t end there- all the old information found itself on another Geocities website about the Nintendo DS later on (god knows when this happened) wait I think this happened soon after DS Like closed- wait maybe it happened when Aussie-DS closed :/</p>
<p align="left"><strong>Itâ€™s a shame;</strong> It is a shame that the hosting on this site didnâ€™t offer more secrets and clues to my webmaster past. It seems it wasnâ€™t as smooth as I always said- and for the most part- its a dam shame the Aussie-DS design which was coded for me no longer is on that site. Because that was dam one hell of a web design. Also DS_Network/Aussie-DS pages no longer exist- I donâ€™t think they ever where on this page- but its a dam shame they didnâ€™t. Also it would of been nice with some of the original designs/uses for the geocities page.</p>
<p align="left"><strong>Places of Note:</strong></p>
<ul>
<li>
<div align="left"><a href="http://mashable.com/2009/04/23/geocities-shutdown/">Mashable.Com â€“ Geocities closing down</a></div>
</li>
<li>
<div align="left"><a href="http://www.igamingcms.com/">iGaming CMS</a></div>
</li>
<li>
<div align="left"><a href="http://nextbbs.com">http://nextbbs.com</a></div>
</li>
</ul>
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		<title>Google Browser &#8211; My Fake &#8211; Google&#8217;s Reality</title>
		<link>http://trinest.com/2009/04/05/google-browser-my-fake-googles-reality/</link>
		<comments>http://trinest.com/2009/04/05/google-browser-my-fake-googles-reality/#comments</comments>
		<pubDate>Sun, 05 Apr 2009 06:21:28 +0000</pubDate>
		<dc:creator>Trent Petronaitis</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Ideas]]></category>

		<guid isPermaLink="false">http://trinest.com/2009/04/05/google-browser-my-fake-googles-reality/</guid>
		<description><![CDATA[A few years ago I made my first Google Browser mock up- the original wasnâ€™t in the best of shape, but it did get people thinking. When I released my second series of mock-ups- it made people believe and got Google thinking- there is now a real Google browser- how much did I get right [...]]]></description>
			<content:encoded><![CDATA[<p><strong>A few years ago I made my first Google Browser mock up- the original wasnâ€™t in the best of shape, but it did get people thinking. When I released my second series of mock-ups- it made people believe and got Google thinking- there is now a real Google browser- how much did I get right and how much did Google evolve?</strong></p>
<p>It turns out I got nothing right when I predicted the Google Browser with my mock-ups, only the fact that it could display WebPages and that would be just about it.</p>
</p>
<p> <center><img src="http://trinest.com/files/googleb_2.jpg" /></center>
</p>
<p>Chrome was built around different principles and ideas which they implemented differently to how I did in my concept. Google had the strict idea of making browsing easier and less bulky. They removed most of the unnecessary features which the bigger browsers had and compacted the navigation area down to a few small lines. Giving the user much more space to view their WebPages.</p>
<p>And this dam right gives exactly what they wanted. Viewing my website while testing it in a range of web browsers I noticed one major difference, Googleâ€™s Chrome gave me much more room to play around with vertically then the other browsers before you had to start scrolling. </p>
<p>The browser also featured other features which made the experience more streamlined. When it came to what my concept showed- it was a much different story.</p>
</p>
<p> <center><img src="http://trinest.com/files/googleb_1.png" width="400" height="300" /></center>
<p>The above image is what I preposed- a web browser which was centred around Google&#8217;s features, I never included tabs in my concept, my concept included the idea that people could insert their favourite applications into an application bar which click launched them into the browser. In this example I have Gmail on the bar already. On the right hand side is the button which users can customize that bar.</p>
<p>It also had another feature which never showed up when Google did actually invent their own browser. My fake concept above which got people believing in a possible Google browser was built around the time that Google Talk was getting popular- I thought why not include the Gmail Browser version in the browser- allowing users to talk to people using Google Talk in the browser no matter that website they were viewing.</p>
<p>It is a shame that Google didnâ€™t down right copy the fake which I had- because that would of really increased the users of Google Talk- which since I made the mock-up Google started neglecting the application. </p>
<p>Interested in making your browsing experience faster and more web-compliant? <a href="http://www.google.com/chrome">Download Chrome now!</a></p>
<p>At the end of the day I made my mock-up in a time were Google was a cuddly bear. But as the years go on- Google has become more powerful and this is why Google shouldnâ€™t buy Twitter of FaceBook. Oh and the fact that Jaiku was good before Google rapped it. </p>
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		<title>Just a random short storyâ€¦</title>
		<link>http://trinest.com/2009/04/02/just-a-random-short-story/</link>
		<comments>http://trinest.com/2009/04/02/just-a-random-short-story/#comments</comments>
		<pubDate>Thu, 02 Apr 2009 03:42:45 +0000</pubDate>
		<dc:creator>Trent Petronaitis</dc:creator>
				<category><![CDATA[Books]]></category>
		<category><![CDATA[Ideas]]></category>
		<category><![CDATA[Personal]]></category>

		<guid isPermaLink="false">http://trinest.com/2009/04/02/just-a-random-short-story/</guid>
		<description><![CDATA[This is a short story I wrote a few years ago (2005ish) its very random and an interesting read. Sharna was lying on her sons cold milk stained pillows. A heavy wet rag sat on her head. Sharna has always been a good fighter, adventuring many things in her life before hand. But this topped [...]]]></description>
			<content:encoded><![CDATA[<p><strong>This is a short story I wrote a few years ago (2005ish) its very random and an interesting read.</strong></p>
<blockquote><p>Sharna was lying on her sons cold milk stained pillows. A heavy wet rag sat on her head. Sharna has always been a good fighter, adventuring many things in her life before hand. But this topped it all. She lied on his bed almost dehydrated, she had her legs out stretched and waiting for it to be over she started to fall into a deep slumber.</p>
<p>Her son Bill runs into his room towards his mother with a smile on his face. He had his gaming system on full ball, sound flooded into Sharnaâ€™s ears erupting a dance party in the already burring head of hers. Sharna lifted her head and looked at Bill with disgust for a few moments. She then softly said â€˜Not now dear, mummies hurtingâ€™. Bill only 5 didnâ€™t understand he sat on his bed with a thump. Sharna then got the best of it and picked up a book which was next her and chucked it at Bill. The book hit the DS and slammed it shut. With a crying upset look Bill ran out screaming â€˜DADIE!!!â€™</p>
<p>Bill demanded his hand to be looked at. So the next day his dad Ben took him to the doctors. Sharna came along to, she had an appointment anyway. The doctor Mr. Cream placed Billâ€™s hand on the table. Bill noticed the table was soft, soft like his teddy bears at home. He found comfort in this he let the doctor look at his hand. The doctor then walked out with a pace and speed of that of a man with a mission. This doctorâ€™s mission was to tell Sharna something important, but at the same time tell the parents about their childâ€¦.</p></blockquote>
<p><a href="http://trinest.com/files/airoadventures.pdf">Like that? You can download the PDF of this story here.</a></p>
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		<title>How I would make a Zelda Movie&#8230;</title>
		<link>http://trinest.com/2008/04/10/how-i-would-make-a-zelda-movie/</link>
		<comments>http://trinest.com/2008/04/10/how-i-would-make-a-zelda-movie/#comments</comments>
		<pubDate>Thu, 10 Apr 2008 10:19:00 +0000</pubDate>
		<dc:creator>Trent Petronaitis</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Ideas]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Movie Ideas]]></category>
		<category><![CDATA[The Movies]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://blog.trinest.com/?p=184</guid>
		<description><![CDATA[digg_url = 'http://trin-blog.blogspot.com/2008/04/how-i-would-make-zelda-movie.html'; The argument comes up every so often. That is the two sided &#8216;why isn&#8217;t there one&#8217; and a &#8216;as if you make a video game movie&#8217;. When it comes down to it, most Video Game movies are crap. Infact all are. There has never been one which could &#8216;stand out&#8217;. When it [...]]]></description>
			<content:encoded><![CDATA[<p><script type="text/javascript"><br />digg_url = 'http://trin-blog.blogspot.com/2008/04/how-i-would-make-zelda-movie.html';<br /></script><br /><script src="http://digg.com/tools/diggthis.js" type="text/javascript"></script> The argument comes up every so often. That is the two sided &#8216;why isn&#8217;t there one&#8217; and a &#8216;as if you make a video game movie&#8217;. </p>
<p>When it comes down to it, most Video Game movies are crap. Infact all are. There has never been one which could &#8216;stand out&#8217;. When it comes to movies to games, it seems to work much better through the transition.</p>
<p>But when it comes down to Zelda, how would I do it?</p>
<p>You could say the intro would be a speia intro of Link runing around geting the sword, sheild and then battlign through some parts of the Deku Tree. In the end an epic battle with the boss as colour starts to move in. </p>
<p>I would then have a 007 style intro then start the main chunck of the movie with Link sneeking through the castle for the first time. As this is a major scene. I would not how ever incldue the Zelda meet as that would be long and tell the story in a second rather than let people see and view the images to inteput the story.</p>
<p>I would then show Link climbing death moutain, then the next scene him going through the dongon.</p>
<p>From there on in, I will show the Ganondorf scene when Link goes to the temple with the 3 stones. Then consentrate on the more action temples/mysterious temples. </p>
<p>Then a fucking awesome epic battle with Ganondorf and running out of the castle at the end.</p>
<p>What would you guys do?</p>
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		<title>Phone Idea revist&#8230;moving box menu</title>
		<link>http://trinest.com/2008/03/07/phone-idea-revistmoving-box-menu/</link>
		<comments>http://trinest.com/2008/03/07/phone-idea-revistmoving-box-menu/#comments</comments>
		<pubDate>Sat, 08 Mar 2008 05:12:00 +0000</pubDate>
		<dc:creator>Trent Petronaitis</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Ideas]]></category>
		<category><![CDATA[hardware]]></category>
		<category><![CDATA[software]]></category>

		<guid isPermaLink="false">http://blog.trinest.com/?p=176</guid>
		<description><![CDATA[Reading older posts in this blog can show you I love talking about phone ideas. This time we are talking about a moving menu. As you can see the box contains a guy which if you use the hand via a touch screen you can then tilt him into the right room or location by [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://3.bp.blogspot.com/_Q6N-CmFxbi4/R9IgdxfP4rI/AAAAAAAAAVY/x0JPpWyPdNc/s1600-h/bla.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://3.bp.blogspot.com/_Q6N-CmFxbi4/R9IgdxfP4rI/AAAAAAAAAVY/x0JPpWyPdNc/s400/bla.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5175234617674818226" /></a></p>
<p>Reading older posts in this blog can show you I love talking about phone ideas. This time we are talking about a moving menu.</p>
<p>As you can see the box contains a guy which if you use the hand via a touch screen you can then tilt him into the right room or location by moving the box. Each box and room has different features. </p>
<p>The screenshot shows:<br />- Buttons to switch to &#8216;list&#8217; or &#8216;icon&#8217; mode.<br />- Green call button and red hang up button.<br />- The Box<br />- The hand<br />- A area to say what you are next too.</p>
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		<title>Google Browser</title>
		<link>http://trinest.com/2008/01/28/google-browser/</link>
		<comments>http://trinest.com/2008/01/28/google-browser/#comments</comments>
		<pubDate>Tue, 29 Jan 2008 04:45:00 +0000</pubDate>
		<dc:creator>Trent Petronaitis</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Ideas]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[school]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[Software Review]]></category>
		<category><![CDATA[waste of time]]></category>
		<category><![CDATA[week review]]></category>
		<category><![CDATA[Weridos]]></category>

		<guid isPermaLink="false">http://blog.trinest.com/?p=168</guid>
		<description><![CDATA[I was going to post this yesturday. But I had no time. I also have school this week so no more trinest.com updates until I either a) Feel like it or B) Have time.]]></description>
			<content:encoded><![CDATA[<p>I was going to post this yesturday. But I had no time.</p>
<p><a href="http://1.bp.blogspot.com/_Q6N-CmFxbi4/R56v0P3UBTI/AAAAAAAAAUc/2dhUY4JyF30/s1600-h/gb_1.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://1.bp.blogspot.com/_Q6N-CmFxbi4/R56v0P3UBTI/AAAAAAAAAUc/2dhUY4JyF30/s320/gb_1.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5160755535159756082" /></a><br /><a href="http://3.bp.blogspot.com/_Q6N-CmFxbi4/R56v0v3UBUI/AAAAAAAAAUk/zRYSqO3jGBc/s1600-h/gb_2.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://3.bp.blogspot.com/_Q6N-CmFxbi4/R56v0v3UBUI/AAAAAAAAAUk/zRYSqO3jGBc/s320/gb_2.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5160755543749690690" /></a><br /><a href="http://2.bp.blogspot.com/_Q6N-CmFxbi4/R56v1f3UBVI/AAAAAAAAAUs/6Ra7iPNnNTQ/s1600-h/gb_3.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_Q6N-CmFxbi4/R56v1f3UBVI/AAAAAAAAAUs/6Ra7iPNnNTQ/s320/gb_3.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5160755556634592594" /></a></p>
<p>I also have school this week so no more trinest.com updates until I either a) Feel like it or B) Have time.</p>
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		<title>The future game marker</title>
		<link>http://trinest.com/2007/09/17/the-future-game-marker/</link>
		<comments>http://trinest.com/2007/09/17/the-future-game-marker/#comments</comments>
		<pubDate>Mon, 17 Sep 2007 10:26:00 +0000</pubDate>
		<dc:creator>Trent Petronaitis</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Ideas]]></category>
		<category><![CDATA[Game Expentations]]></category>
		<category><![CDATA[Game Ideas]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Indi Developers]]></category>
		<category><![CDATA[software]]></category>
		<category><![CDATA[video games]]></category>
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		<guid isPermaLink="false">http://blog.trinest.com/?p=128</guid>
		<description><![CDATA[Many of my articles consit of the future of gaming. But now I will dive into the making side of things. In the future I belive anyone will be able to make a video game using the suit of software I will describe in this article. But not everyone will be able to master it. [...]]]></description>
			<content:encoded><![CDATA[<p>Many of my articles consit of the future of gaming. But now I will dive into the making side of things.</p>
<p>In the future I belive anyone will be able to make a video game using the suit of software I will describe in this article. But not everyone will be able to master it.</p>
<p><a href="http://1.bp.blogspot.com/_Q6N-CmFxbi4/Ru5aDxjJgzI/AAAAAAAAAIU/lQjsEu5KgZE/s1600-h/gm1.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://1.bp.blogspot.com/_Q6N-CmFxbi4/Ru5aDxjJgzI/AAAAAAAAAIU/lQjsEu5KgZE/s320/gm1.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5111121647998960434" /></a></p>
<p>In my idea you design 3d sprites. These 3d sprites can be used in the game or other animations. You construct it by moving around the base etc. You have a blur etc too, a colour tool, fill, rubber and a penical a spriters main tool.</p>
<p><a href="http://1.bp.blogspot.com/_Q6N-CmFxbi4/Ru5aDxjJg0I/AAAAAAAAAIc/gJQzUmnsOWE/s1600-h/gm2.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://1.bp.blogspot.com/_Q6N-CmFxbi4/Ru5aDxjJg0I/AAAAAAAAAIc/gJQzUmnsOWE/s320/gm2.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5111121647998960450" /></a></p>
<p>When it comes to making it move. You can ad &#8216;limb&#8217; areas which you can then make it animate etc. Move grasp, etc.</p>
<p><a href="http://2.bp.blogspot.com/_Q6N-CmFxbi4/Ru5aEBjJg1I/AAAAAAAAAIk/gqyqHV_OK4U/s1600-h/gm3.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_Q6N-CmFxbi4/Ru5aEBjJg1I/AAAAAAAAAIk/gqyqHV_OK4U/s320/gm3.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5111121652293927762" /></a></p>
<p>This system will be great for building PC games as well as making console homebrew.</p>
<p>When it comes to making the game everything should be done by &#8216;links&#8217; for example character1 is linked to edvent1. Edvent1 will make character2 walk to character1. Chracter3 will join later. Etc. Character2 walks and goes into building etc.</p>
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		<title>GBC Phone Idea Improved</title>
		<link>http://trinest.com/2007/08/05/gbc-phone-idea-improved/</link>
		<comments>http://trinest.com/2007/08/05/gbc-phone-idea-improved/#comments</comments>
		<pubDate>Sun, 05 Aug 2007 06:26:00 +0000</pubDate>
		<dc:creator>Trent Petronaitis</dc:creator>
				<category><![CDATA[Ideas]]></category>

		<guid isPermaLink="false">http://blog.trinest.com/?p=120</guid>
		<description><![CDATA[This is a more updated better looking version of the GBC Phone idea found here.]]></description>
			<content:encoded><![CDATA[<p><a href="http://1.bp.blogspot.com/_Q6N-CmFxbi4/RsaV8GVM6GI/AAAAAAAAAE0/CVu_IVTqyEc/s1600-h/New.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://1.bp.blogspot.com/_Q6N-CmFxbi4/RsaV8GVM6GI/AAAAAAAAAE0/CVu_IVTqyEc/s320/New.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5099928487767894114" /></a></p>
<p>This is a more updated better looking version of the GBC Phone idea <a href="http://trin-blog.blogspot.com/2007/07/lets-go-super-dupa-crazy-gbc-phone.html">found here</a>.</p>
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		<title>Lets go super dupa crazy GBC Phone</title>
		<link>http://trinest.com/2007/07/15/lets-go-super-dupa-crazy-gbc-phone/</link>
		<comments>http://trinest.com/2007/07/15/lets-go-super-dupa-crazy-gbc-phone/#comments</comments>
		<pubDate>Mon, 16 Jul 2007 02:15:00 +0000</pubDate>
		<dc:creator>Trent Petronaitis</dc:creator>
				<category><![CDATA[Ideas]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[General VG Rant]]></category>
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		<guid isPermaLink="false">http://blog.trinest.com/?p=113</guid>
		<description><![CDATA[digg_url = 'http://trin-blog.blogspot.com/2007/07/lets-go-super-dupa-crazy-gbc-phone.html';digg_bgcolor = '#ff9900';digg_skin = 'compact'; (Click on it for full image) Lets continue the idea, the idea which I&#8217;m doupt full would ever happen. But anyway. The original idea was just a phone and GBC games to play. But I expanded it, why? Because the target market (GBC generation) is in their late [...]]]></description>
			<content:encoded><![CDATA[<p><script type="text/javascript"><br />digg_url = 'http://trin-blog.blogspot.com/2007/07/lets-go-super-dupa-crazy-gbc-phone.html';<br />digg_bgcolor = '#ff9900';<br />digg_skin = 'compact';<br /></script><br /><script src="http://digg.com/tools/diggthis.js" type="text/javascript"></script> </p>
<p><a href="http://3.bp.blogspot.com/_Q6N-CmFxbi4/RprVIHpmx0I/AAAAAAAAADI/Y5St2foG5wY/s1600-h/gbcphone.png"><img id="BLOGGER_PHOTO_ID_5087613064537622338" style="DISPLAY: block; MARGIN: 0px auto 10px; CURSOR: hand; TEXT-ALIGN: center" alt="" src="http://3.bp.blogspot.com/_Q6N-CmFxbi4/RprVIHpmx0I/AAAAAAAAADI/Y5St2foG5wY/s320/gbcphone.png" border="0" /></a></p>
<p><center>(Click on it for full image)</center></p>
<p>Lets continue the idea, the idea which I&#8217;m doupt full would ever happen. But anyway.</p>
<p>The original idea was just a phone and GBC games to play. But I expanded it, why? Because the target market (GBC generation) is in their late teens to late 20&#8242;s. What do they want? Why business fuctions. Why? Because they are job age and work for it.</p>
<p>So like past phone ideas, I included my OS in the design;</p>
<p><a href="http://2.bp.blogspot.com/_Q6N-CmFxbi4/RprWA3pmx1I/AAAAAAAAADQ/OSC_UNKEacQ/s1600-h/gbcphone2.png"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="http://2.bp.blogspot.com/_Q6N-CmFxbi4/RprWA3pmx1I/AAAAAAAAADQ/OSC_UNKEacQ/s320/gbcphone2.png" border="0" alt=""id="BLOGGER_PHOTO_ID_5087614039495198546" /></a></p>
<p>Lets talk about the features.<br />It will feature full play back of both GBC and GB games by a download service simluar to the Virutal Console on the Nintendo Wii. It will also feature a slot so you can play the hard copies you own again.</p>
<p>It will feature a hard-disk about 2GB &#8211; 5GB + why? Because to store the games, also to store saves, the GBC and GB games you own are probably dead now, so lets make the hard-disk the battery for the cart and walla, you got your saves hard-disk afied. You can then also download saves off the next etc. for the titles.</p>
<p>Why no GBA feature? Because it dosn&#8217;t need one because the DS plays GBA games.</p>
<p>Include a camera? Why to have a camera is a priority these days in most good phones. <br />Also you could do something like another &#8216;GB camera&#8217;.</p>
<p>You have a PDA function, which offers word proscessors, internet, chat etc. Which will work lke channels on the Wii. The Shop channel will connect with your shop channel account on your Nintendo Wii.</p>
<p>As for this idea? I hope personaly it happens. How about you guys?</p>
<p>Also for the phone bit you could have it work just like Windows Mobile 5.0.</p>
<p>Also you could have a feature where the Pokemon you catch in the older ones can be sent to Nintendo and bemed to your DS game.</p>
<p><b>Update</b> Some people are confused with other features. My idea does include wi-fi and bluetooth. For exmaple wifi for the interent and blue-tooth to send savs to your friends near by as well as other things.</p>
<p>Also I have been asked if the idea has a media player. I can say that most PDA devices have one so why not?</p>
<p>After all its only an idea&#8230;</p>
<p>Another feature I thought of was when your saving to the hard-disk it backs up the save so if the save is currupt or something you have the previous save.</p>
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