For the past few days I have been working on an updated design, Retro Summer in July was getting quite boring- and I decided the site needed its bi-day/month/yearly update- so introducing Spring Beta.
Spring Beta keeps its beta tag because thats what web 2.0 stuff does. And this style- should at least I hope, be quite web 2.0- or least closer to it then my past designs.
Still quite blocky and doesn’t feature many curves (yet- I might go crazy with an update to this later…) this new design is quite the simplistic, stylish thing- umm yeah.
Navigation isn’t finalized, and neither are a few other things- I guess you can say this design is still quite betaish- but at the end of the day, it wont be “finalized” for quite some time.
A quick small update, the design “Summer in Retro July” or what ever I called it- has been updated.
Nothing major has been changed.
Heres a list!
- Background Image - of the image which is in the banner with a few extra things. It’s been set to strech to 100% using CSS3, but threat not IE users, I’ve made it so it repeats itself, so in IE it has a similar effect, even though its not upscaled.
- Header sections updated! I’ve given them a werid style using the dotted border, which makes it look like a jigsaw- okay maybe not.
I think thats it, oh and the project page has been updated with a few random updates such as the inclusion of a “dud” section, which basically has ideas which never quite made it. Including some new ones, like the Australian Gaming site I wanted to start, something about a 3DS website, and many more stupid ideas!
It’s time for another long overdue around the web article. The previous one was on the 12th of May. Which introduced two reviews both on DS-X2, Pokemon and Cing’s latest (and possibly final Western release) of Again.
Of late has been E3 2010, in which I have written and published a few news posts from DS-X2, which has been the place I’ve been writing reviews and the occasional feature article.
Which speaking of which- is what we have to show today.
Part of a series written by me about early 2010 was a 3 part feature article series which got berried under the amount of other content to be published on the site.
The code name for this lovely design (oh god, who am I kidding…) was called Summer in July, I just tacked on the Retro bit to look cool. But the elements are still there- in some form- I think.
The theme has a few issues- but overall its a nice fresh start and addresses the problems of the previous theme becoming bloaty and unwanted.
Here is a youtube video of me creating the layout- various little snaps.
The banner for this layout is inspired by the Survival Kids (GBC) games, it is a great homage to the game- as well as still been a unique and interesting style.
There are a few errors which I’ll slowly fix or improve- and as well as elements such as the header tags which are quite ugly- so they will also be fixed (they are temp ones to get the design up and running!)
While I’ve been around the web in 13 days before, or some other random amount of time which I calculated was the last time I did one- I haven’t ”forgotten” to do one yet.
While I’m on my site updating it with paganistic articles and odd options, I decided time to do another web round up.
Review: Pokemon: Soul Silver (DS)
Pokemon was reviewed ahead of the game where I depicted the fanboy inside me about returning back to the best in the series so far- Gen II- remodled into Gen IVish. Oh well.
Introduction: The second generation of Pokemon was something special, lots of ideas where in the game which should have been carried on from it. Such as the multiple regions, interesting storylines and “good” looking Pokemon, it’s what any fan wants- but is it comparable to the newer generations of Pokemon? Or should Nintendo go back to the drawing board and stop rehashing what has already been done?
Again is one of CING’s final works- while its possibly unlikely we will see Last Window in English as ever passing day goes by, it is possible to play Again- CING and Tecmo’s love child.
The question as I reviewed the title is does it do right, to past CING titles- as well as is it worth it?
Introduction: CING went defunct in 2010 after a steady stream of interesting emotional video games for Nintendo platforms. They had partnered with Tecmo to produce Again (originally known as Again: Eye of Providence) and after a while it was finally released. The question on everyone’s minds, is CINGs latest title one of their golden hits? Or does it fail to live up to the standards gamers have for the company?