trinest.com

Trent Petronaitis
Posted on 07.02.2010 in Articles

Well it wasn’t that bad, in fact if I bothered the proposed website could well be functioning right now. This is the story of the website which was going to be made while trinest.com was in an incubator of a project site. What was shat out was a unimpressive, rushed website which dam well nearly killed those poor little Smurfs, anyway- this is that story. (I needed something long and boring to fill the character limit for the blurb on the front page….umm lol!)

Say you have an idea, well you wouldn’t because you’re hopeless, but for this once, let’s say you did. For once this idea has some merit, it could be functional, and you actually have the skills to produce this website, it’s not a wild dream website running on some extra-terrestrial CMS or something else like that. What it is when it comes down to it, is a simple blog, and all you had to really do was design the site to get it going.

Idea’s for designs are quite hard when you think about it, and really any small change can change the look and format of the site. For example trinest.com, this site (as of February 2010) uses a “lite” version of the original design I made for the site this year, as you can see the design feels totally different, just buy removing or changing a few DIV’s and using less hover effects or bazar CSS3 effects which Internet Explore thinks are hacking attempts into its primitive code.

There were a few ideas which I through around for the design, and I made a few of them too, but in the end I settled on one, good for me!

The design itself looks fine, it’s not ground breaking or extra-terrestrial, it’s a simple design which mimics a blog, and in fact could have been perfect with a few more DIV’s for various “features”, just to spark it up.

The sites premise was simple, instead of crazy news or reviews, or anything else gamers actually want to read when they go to a video game blog. It covered one thing and one thing only, interviews!

At the end of the day the simple fact was I looked at the design, thought I could do better (which is the truth) and then by the time that happened and I hadn’t even sent out any interview requests, my rush for building the site just went.

I think there is only one step here, and that is, make up a crazy idea, and then go nuts designing the site before taking it to the shits…

The site was called “The Chip Behind the Idea”, and was going to be updated weekly with various exclusive email interviews, (one interview per week) and if we had an epic back log, we could have a “update week”, well in theory it could still work, I just CGF atm.


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