the footer or my large collection of photoshops? If its the footer- yeah it just dosn't flow as well as the one in the header

October 3, 2009


a- A+ ^

Articles, Reviews - By Trent Petronaitis at 5:13 pm

So Scribblenauts a fantastic new premise by the 5th Cell, the silly little bunch who brought another group of titles with funky new ideas in them. One such being Drawn to Life- which was a great idea, but in the end had crap execution. Their second title was a Sponge Bob version of DtL and then there was Locks Quest- which was pretty mediocre as well.

So after this fantastic realisation that all their titles so far have been dipping in the sauce of creativeness and feeling in the end like someone did a big shit on them- it was obvious where Scribblenauts will in the end fit in.

The engine is sadly built upon from the Drawn to Life engine- meaning that once again all objects and characters in the game will feel like a raw chicken been slapped around wooden floors. Once you remember that things are going to feel like crap- the rest of the experience seems to take a toll on you like a massive hang-over from their last titles.

Unlike Nintendo titles which aim to all and please all. Such as Wii Sports- Scribblenauts in the end feels like a tacked on experience- a drug trip which tries to hard to be accessible to everyone.

Underneath this game lies a great libery of words and related objects. Though it feels that the developers spent to much time on this part of the game- aka the tech rather then the finished product.

Score: So-So

To much work spent on collecting words.


  • Sue D Nym
    Fail.
  • trinest
    Yes the game does.
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