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Trent Petronaitis
Posted on 20.10.2009 in News

So today I got gifted with the task to find the food for the tonight, you see this is a traditional man thing- to hunt for the food and come back to the bitch with some food. So today was my chance.

So after I picked my Sweet and Sour Pork ingredients I went on the hunt for French Vanilla. To my surprise no one has it.

So I go to Woolies and OMFG NONE BUT FUCKING FAT FREE SHIT.

Went to Coles OMfG NONE BUT FUCKING FAT FREE SHIT.

Went to Frankies OMFG NOT BUT FUCKING FAT FREE SHIT.

And this fat free shit, as I described it- isn’t millions of brands with fat free- its only one brand.

So wait as I was like “oh we might have to get the fat free shit” I look down the bottom and what do I see- some no-named crap but French none the less. What more sam I am- this icecream is not fat or fried.

And then I bought it. The end.


Trent Petronaitis
Posted on 16.10.2009 in Articles

The tech world is in fluxed with Google products of late- but lately Google has implemented more and more public invite only services. Such as Gmail, Wave, Voice etc. During the beta period of the product. But now here’s an idea which will change the percentage of you acquiring an invite.

Please note the following article is intended for humorous purposes, and we advise you not to hunt down Google employees mothers for invites to Google products.

In the world of technology most users live with the parents, or have parents who are just a little to keen to expand their horizons to technology- with the sad reality they just don’t know how to operate it. I’m sure you all have parents- especially mothers, which prowl the internet trying to take over your hobby, using social services to upload their pictures and tell you its time for bed.

Now here is a food for thought question here, most of the time you have set up your parents accounts for them- or supplied them with the links or invites accidentally to these services. Now think, would a Google employee have the same problems?

The answer is yes he is. So common scene dictates the best way to gain invites, is to pound requests to these said peoples mothers for the invite tokens, she arguably has no use for.

These old people, trying to use technology is like you trying to use one of their shin dig radios, pen and paper, or dare I say the dreaded walkman for today’s generation. Its confusing, un wanted, and feels dirty in your hands. So what do you- you give them away, so what do these old people do with their invites and account? GIVE THEM AWAY.

Its an interesting cycle which no doubt, has a use which can be exploited in the current generation- don’t spend months looking for someone with a spare invite to the latest Google application- find their parents and ask them for their unwanted invites.

On a lighter note I got wave invites spare, who wants some?


Trent Petronaitis
Posted on 11.10.2009 in Articles

Going through an Independent video game blog and looking at all the funky new shit people have come up with. Posting the best shit here.

First up is a kick ass game which will fuck up your computer in the process. Lose/Lose.

Lose/Lose is a video-game with real life consequences. Each alien in the game is created based on a random file on the player’s computer. If the player kills the alien, the file it is based on is deleted. If the player’s ship is destroyed, the application itself is deleted.”

Wow that sounds pretty bad ass. It seems on all the blogs I visit it- no one is gain to touch the game and play it. Will you?

Well there you go a random video as well.

In fact that is about it I think, oh wait Fig. 8 that was pretty rocking.

Check out this video:

Here’s this description of it on TIG Soruce:

Fig. 8 is a new browser game from Intuition Games (Dinowaurs, Effing Hail) where you control a bicycle through a city displayed as a technical diagram. I really enjoyed it – it gave me a great reminder of how relaxing it is to ride a bike through a suburban neighborhood (something I haven’t done in a long time). Somehow this wouldn’t have worked without the graphics, audio (great music), and the way the bicycle’s wheels leave tracks.

Now I think thats the end of what I think is cool.

Oh and this game is pretty cool:

Paper Moon Blurst Trailer from Flashbang Studios on Vimeo.


Trent Petronaitis
Posted on 03.10.2009 in Articles, Reviews

So Scribblenauts a fantastic new premise by the 5th Cell, the silly little bunch who brought another group of titles with funky new ideas in them. One such being Drawn to Life- which was a great idea, but in the end had crap execution. Their second title was a Sponge Bob version of DtL and then there was Locks Quest- which was pretty mediocre as well.

So after this fantastic realisation that all their titles so far have been dipping in the sauce of creativeness and feeling in the end like someone did a big shit on them- it was obvious where Scribblenauts will in the end fit in.

The engine is sadly built upon from the Drawn to Life engine- meaning that once again all objects and characters in the game will feel like a raw chicken been slapped around wooden floors. Once you remember that things are going to feel like crap- the rest of the experience seems to take a toll on you like a massive hang-over from their last titles.

Unlike Nintendo titles which aim to all and please all. Such as Wii Sports- Scribblenauts in the end feels like a tacked on experience- a drug trip which tries to hard to be accessible to everyone.

Underneath this game lies a great libery of words and related objects. Though it feels that the developers spent to much time on this part of the game- aka the tech rather then the finished product.

Score: So-So

To much work spent on collecting words.