We take a few steps back and look at one of the games from last year which was rated highly and got Game of the Year for 2008 from Us.
Last year we looked at the Game of The Year at a more wide way. We introduced some consoles which we didn’t focus on from the years before and in the end it was still a Nintendo title which for me took home the gold.
The Nintendo DS line up brought home N+ as one of the greatest flash games turned to a game on the go, then Time Hollow- an interesting game with a great story, worth every second. But what beet the DS line up was The World Ends With You- but then crashing its dreams as our GoTY was a Wii title called Disaster: Day of Crisis.

Disaster: Day of Crisis was released in Europe, Japan and Australia- what about America? I dare say its still not out there. The title is one of the only titles which PAL regions can be proud to own, but with its shaky development history, lack of support from Nintendo which shifted its position as a top AAA game down to something in the bargain bins only a few months after release- a game which has had vary limited success which resulted in a pefetic distribution run. The game a quality AAA title- saw the light because of the trashy attitude of the publisher Nintendo.
What didn’t help Disaster was its shaky development history. It was one of the original games which was announced for the Nintendo Wii- back when it was the Revolution. Along with another title called Project H.A.M.M.E.R for years the result of these two titles was unknown by fans and people in the media. Speculation that both projects where canned to projects been worked on secret sprouted. Even after Project H.A.M.M.E.R was officially dead- it was still rumoured that it existed, along with the fact what happened to Disaster?
Well out of the two Disaster survived and its direction and attitude changed with that. A few months later, the images and information of the final project started flooding in. No one knew how the title would play in the end.
Reuben Langdon was one of the voices in Disaster: Day of Crisis, he explained on his blog recently the shaky development of the title- and how the script was changed slightly from the original. For example STORM to SURGE. In Japan one of the trailers featured SURGE so its hard to say if they got the final script. PAL regions got the script as well. There are a few other differences as well. Check out his blog post here- he has some interesting videos of the recording of the voices as well.
To this day i hold high regard for this title- I payed $100AUD for it at EB during launch- and while a few months later Kmart slashed the prices down to only half of that. Its not a title which I regret buying/wanting. The game doesn’t have the best polish on it- and yes it does have some small things which just doesn’t feel right. But over all its a great experience and great game.
