No public Twitter messages.

December 11, 2004


a- A+ ^

Articles, Previews - By Trent Petronaitis at 12:43 am

Dust & Shadows
Hardly anything is know about this game yet as no pictures are out but at the moment we know that it revolves around a battle field and influences game play from “Warcraft”, “Advance Wars” and “Fire Emblem”, along with some original ideas. Also the fact of that units are controlled in real-time and instantaneously without the need to select a particular unit or group of units. Up to 6 units are controlled by the player through an innovative system called “Direct Selection”.
But we can think of how the game might be played. The game might be set out simular to Deep Labyrinth were in that the game is on the touch screen and the top shows maps and stats ECT. So we can come up with the idea of the game using the touch screen to select the units and such? Oh well soon we will know

Deep Labyrinth
A fighting game where you directly control your character’s weapon [With the stylus on the touch screen, Takes skill to master combat. You must attack where your opponent isn’t defending, and defend where your enemy attacks. Like a Harry Potter game where you use the stylus as a wand. You have to do the correct wand movements on the touch screen in order to cast your spell.
This is known and pictures are out but then we wonder how do you move?
One Idea is that in the image there are 2 arrows on the bottom screen these could be used to move around by clicking the left arrow for example you could move to look left and then with the D-Pad you might be able to move around and go further into the Labyrinth.

Jump Super Stars
Jump Super Stars has a range of characters from Dragon Ball Z, Naruto, Bleach and One Peace. There are also characters from various Jump Festa mangas.
The Control scheme for this game is very easy to imagine the game will use the D-Pad and the other buttons to fight but the touch screen because used for a comic by tapping the touch screen maybe another comic will load?


December 4, 2004


a- A+ ^

Articles, Previews - By Trent Petronaitis at 12:42 am

Welcome to the first edition on other games. This covers games on other consoles coming soon the Nintendo DS. First up we look at Goldeneye: Rogue Agent for the Gamecube and show you what its like on the Gamecube and what we want it to be like on the Nintendo DS.
I recently got a copy of Goldeneye for my birthday early so I was able to play the game and experience EA’s newest 007 title. Goldeneye comes with 2 disks Disk 2 contains the game and disk 2 contains the game but multiplayer.

The graphics chosen for Goldeneye are similar to 007: Night Fire also made by EA games. I could nether see the same style on the DS but when Goldeneye: Rogue Agent gets ported to the DS I will expect a graphic style like the old classic Goldeneye 64 which was made by Rare and was titled one of the best 007 games of all time.

Now on the controls when you first play the Gamecube version you get to chose how you want the controls by walking around a room to pick if that’s the fell of the game you want. Then you could change then if you didn’t like what you chose in the menu. I would except to see this in the DS version as well.

If this game didn’t have as many new features EA chucked in it might have been a better game and most likely not bashed by Goldeneye 64 fans as much. This game also should have been looked at more before the game was made.

The game has been bashed by many Goldeneye 64 fans for the following:
- Not deserving the Goldeneye name
- The only that this game relates to Goldeneye 64 is the name
- To many new high-tech items and guns
It’s also been bashed for much more reasons as well. Sadly most people who bash this game think it’s the sequel to Goldeneye 64 also most haven’t played it.

This games multiplayer also lacks Bots and a good story line.

Rating:
Graphics: Such an improvement from Goldeneye 64 sadly the DS version might be more of the classic that EA was looking for due to the graphic style will be pushed down to sharp Goldeneye 64 graphics. 7/10
Sound: There’s music like in all 007 games but the music is shallower but is “high” in the menu. 6/10
Game play: quite fun but only if you enjoyed other EA 007 titles.8/10

Final Score: 7.1